Unique Districts
Diplomatic Quarter
Description
Your civilization receives +1 [ICON_FAVOR] Diplomatic Favor for each Delegation or Embassy from a foreign civilization through diplomacy. Awards 1 [ICON_ENVOY] Envoy when completed. Enemy Spies operate at 2 levels below normal when targeting this District and adjacent Districts. Grants the ability to construct an additional Spy. Districts recieve +1 adjacency bonuses from being adjacent to Diplomatic Quater. Each building in it can only be built once in your empire.
ICON_DISTRICT_DIPLOMATIC_QUARTER
Traits
plunder yields: 25 [ICON_CULTURE] Culture
Trade Yields
Domestic Destination
+1 [ICON_FOOD] Food
International Destination
+1 [ICON_CULTURE] Culture
Requirements
Civic
Production Cost
Basic Cost: 60 [ICON_PRODUCTION] Production
Extra cost for each previous Diplomatic Quarter: 12 [ICON_PRODUCTION] Production
Maintenance Cost
1 [ICON_GOLD] Gold
Language