A district unique to Vietnam which replaces the Encampment. +1 Production for every adjacent District. Provides Culture equal to its Production adjacency bonus. After Flight is researched receive Tourism equal to the Production yield. This District does not require population, is cheaper to build, cannot be built adjacent to the city center, and is not a Specialty district.
One per city. +10% Production towards Land Military Units. +1 Production for Mines over bonus resources in this city. +1 Science for improved Strategic resources in the city. Properly improved Strategic resources in the city gain an additional +2 per turn.
Adacency Bonus
+2 Production from each adjacent Aerodrome tile.
+1 Production from each adjacent Airstrip tile.
+1 Production from each adjacent Diplomatic Quarter tile.
+1 Production from each adjacent tile.
+1 Production from each adjacent Fort tile.
+1 Production from each adjacent Government Plaza tile.
+2 Production from each adjacent strategic resource tile.
+1 Production from each adjacent Pā tile.
+1 Production from each adjacent Missile Silo tile.
+1 Production from each adjacent Mountain Tunnel tile.
+1 Production from each adjacent Roman Fort tile.