Unique Districts
Holy Site
Description
A district in your city for religious worship. +10% [ICON_FAITH] Faith if there exists a third-tier worship building in the district. +1 Appeal to adjacent tiles.
Adacency Bonus
+1 [ICON_FAITH] Faith from each adjacent Diplomatic Quarter tile.
+1 [ICON_FAITH] Faith from every 2 adjacent tiles.
+1 [ICON_FAITH] Faith from each adjacent Woods tile.
+1 [ICON_FAITH] Faith from each adjacent Government Plaza tile.
+2 [ICON_FAITH] Faith from each adjacent Mbanza tile.
+1 [ICON_FAITH] Faith from each adjacent Grassland (Mountain) tile.
+1 [ICON_FAITH] Faith from each adjacent Plains (Mountain) tile.
+1 [ICON_FAITH] Faith from each adjacent Desert (Mountain) tile.
+1 [ICON_FAITH] Faith from each adjacent Tundra (Mountain) tile.
+1 [ICON_FAITH] Faith from each adjacent Snow (Mountain) tile.
+3 [ICON_FAITH] Faith from each adjacent natural wonder tile.
+2 [ICON_FAITH] Faith from each adjacent Neighborhood tile.
+1 [ICON_FAITH] Faith from each adjacent Pamukkale tile.
+1 [ICON_FAITH] Faith from each adjacent Preserve tile.
+1 [ICON_FAITH] Faith from each adjacent Swamp tile.
Traits
Replaced by
+1 [ICON_GREATPROPHET] Great Prophet points
+1 [ICON_CITIZEN] citizen slot
+1 appeal to adjacent tiles
plunder yields: 25 [ICON_FAITH] Faith
Citizen Yields
+2 [ICON_FAITH] Faith
+4 [ICON_GREATPROPHET] Great Prophet points
Trade Yields
Domestic Destination
+1 [ICON_FOOD] Food
International Destination
+1 [ICON_FAITH] Faith
Requirements
Technology
Production Cost
Basic Cost: 75 [ICON_PRODUCTION] Production
Extra cost for each previous Holy Site: 15 [ICON_PRODUCTION] Production
Maintenance Cost
1 [ICON_GOLD] Gold
Language