City Center
Campus
Holy Site
Entertainment Complex
Harbor
Commercial Hub
Theater Square
Industrial Zone
Cistern
Aerodrome
Water Park
Government Plaza
Neighborhood
Dam
Preserve
Diplomatic Quarter
Canal
Frontier Juncture
Description
Costs 2 [ICON_RESOURCE_HORSES] Horses and 2 [ICON_RESOURCE_IRON] Iron per turn to provide an extra +4 influence points.

May not be built in an Encampment district that already has a Barracks or a Stable.

+1 [ICON_PRODUCTION] Production for improved Strategic resources in the city.
Traits
+1 [ICON_PRODUCTION] Production
+2 [ICON_GREATGENERAL] Great General points
+1 [ICON_HOUSING] housing
+1 [ICON_CITIZEN] citizen slot
Citizen Yields
+1 [ICON_PRODUCTION] Production
-1 [ICON_GOLD] Gold
Requirements
District
Mutually Exclusive With
Civic
Production Cost
110 [ICON_PRODUCTION] Production
Purchase Cost
440 [ICON_GOLD] Gold
Maintenance Cost
1 [ICON_GOLD] Gold
Language