City Center
Encampment
Campus
Holy Site
Entertainment Complex
Harbor
Theater Square
Industrial Zone
Cistern
Aerodrome
Water Park
Government Plaza
Neighborhood
Dam
Preserve
Diplomatic Quarter
Canal
Commodity Exchange
Description
Bonus [ICON_PRODUCTION] Production equal to the adjacency bonus of the Commercial Hub district. +2 [ICON_GOLD] Gold per [ICON_CITIZEN] Citizen when City is fully [ICON_POWER] Powered.
Traits
[ICON_PRODUCTION] Production bonus equal to the adjacency [ICON_GOLD] Gold bonus of its district
+2 [ICON_GREATMERCHANT] Great Merchant points
+1 [ICON_CITIZEN] citizen slot
+2 [ICON_GREATWORK_PRODUCT] Product slot
+400 [ICON_TOURISM] Tourism from Rock Concerts
Citizen Yields
+2 [ICON_GOLD] Gold
Requirements
District
Buildings (any)
Mutually Exclusive With
Civic
Production Cost
550 [ICON_PRODUCTION] Production
Purchase Cost
2200 [ICON_GOLD] Gold
Maintenance Cost
10 [ICON_GOLD] Gold
Power Cost
3 [ICON_POWER] Power
Language