City Center
Encampment
Campus
Holy Site
Entertainment Complex
Harbor
Commercial Hub
Theater Square
Industrial Zone
Cistern
Aerodrome
Water Park
Government Plaza
Dam
Preserve
Diplomatic Quarter
Canal
Underground Station
Description
Every adjacenct district provides +2 of the corresponding yield to international [ICON_TRADEROUTE] Trade Route from the city (of the district) and domestic [ICON_TRADEROUTE] Trade Route to the city (of the district) (City Centre and Harbor provides +2 [ICON_FOOD] Food). When the city is [ICON_POWER] Powered, +1 [ICON_MOVEMENT] Movement to Civilian units trained in this city.
Traits
+15 [ICON_GOLD] Gold
+6 [ICON_GOLD] Gold additionally when [ICON_POWER] Powered
+1 [ICON_CITIZEN] citizen slot
Citizen Yields
+3 [ICON_GOLD] Gold
Requirements
District
Technology
Production Cost
300 [ICON_PRODUCTION] Production
Purchase Cost
1200 [ICON_GOLD] Gold
Maintenance Cost
4 [ICON_GOLD] Gold
Power Cost
2 [ICON_POWER] Power
Language