City Center
Encampment
Campus
Holy Site
Entertainment Complex
Harbor
Commercial Hub
Theater Square
Industrial Zone
Cistern
Aerodrome
Water Park
Government Plaza
Dam
Preserve
Diplomatic Quarter
Canal
Food Market
Description
+10% growth rate. +10% accumulation rate for [ICON_GREATMERCHANT] Great Merchant Points.
+2 [ICON_FOOD] Food for Domestic [ICON_TRADEROUTE] Trade Route to this City. This bonus is respectively doubled when the following conditions are met: this city has improved resource of Food Production, Cuisine or Sea Products category; Modern Agriculture is researched.
AllProducts in the city yields twice as much [ICON_FOOD] Food and [ICON_PRODUCTION] Production. This bonus is extended to city centers within a six-tile radius from the Shopping Mall, as long as they do not have the same bonus from another Food Market.
ICON_BUILDING_FOOD_MARKET
Traits
+3 [ICON_FOOD] Food
+6 [ICON_FOOD] Food additionally when [ICON_POWER] Powered
+2 [ICON_CITIZEN] citizen slot
+2Product slot
+250 [ICON_TOURISM] Tourism from Rock Concerts
Citizen Yields
+1 [ICON_FOOD] Food
Requirements
District
Buildings (any)
Mutually Exclusive With
Technology
Production Cost
360 [ICON_PRODUCTION] Production
Purchase Cost
1440 [ICON_GOLD] Gold
Maintenance Cost
7 [ICON_GOLD] Gold
Power Cost
4 [ICON_POWER] Power
Language