City Center
Encampment
Campus
Holy Site
Entertainment Complex
Harbor
Commercial Hub
Theater Square
Industrial Zone
Cistern
Aerodrome
Water Park
Government Plaza
Neighborhood
Dam
Preserve
Canal
Security Service
Description
+3 Influence Points per turn. Gain +1 [ICON_ENVOY] Envoy.
Enemy Spy''s level is reduced by 1 when targeting this city or cities with Encampments. When this civilization captures or kills an enemy Spy, receive 100 [ICON_SCIENCE] Science for every level of the enemy Spy.
Pricing of Districts gain +2 Adjacency from every spies within 1 tiles.
Can only be built once in a civilization.
Requirements
District
Buildings (any)
Mutually Exclusive With
Civic
Production Cost
300 [ICON_PRODUCTION] Production
Purchase Cost
1200 [ICON_GOLD] Gold
Maintenance Cost
4 [ICON_GOLD] Gold
Language