Unique Improvements
Plantation
Description
Unlocks the Builder ability to construct a Plantation.

+1 [ICON_FOOD] Food. Extra +1 [ICON_FOOD] Food if adjacent to fresh water or Cistern after researching Irrigation Technology (obsolete with Feudalism Civic). +3 [ICON_GOLD] Gold from each adjacent Commercial Hub District after researching Currency Technology.

Can only be built on valid resources. If built on Luxury resources, the city will gain use of that resource.
Adacency Bonus
+3 [ICON_GOLD] Gold from every 2 adjacent Hacienda tiles, requires Banking.
+3 [ICON_GOLD] Gold from each adjacent Commercial Hub tile, requires Currency.
+3 [ICON_GOLD] Gold from each adjacent Floating Market tile, requires Currency.
+1 [ICON_PRODUCTION] Production from every 2 adjacent Hacienda tiles.
+3 [ICON_GOLD] Gold from each adjacent Suguba tile, requires Currency.
ICON_IMPROVEMENT_PLANTATION
Traits
+1 [ICON_FOOD] Food
+1 [ICON_PRODUCTION] Production, requires Paper Making
+1 [ICON_FOOD] Food, requires Feudalism
+1 [ICON_FOOD] Food, requires Mercantilism
+3 [ICON_GOLD] Gold, requires Colonialism
+1 [ICON_FOOD] Food, requires Biology
+3 [ICON_GOLD] Gold, requires Finance
+1 [ICON_FOOD] Food, requires Genetic Engineering
+3 [ICON_GOLD] Gold, requires Neocolonialism
+3 [ICON_GOLD] Gold, requires Globalization
+0.5 [ICON_HOUSING] housing
plunder yields: 50 [ICON_GOLD] Gold
Language