Unique Improvements
Fishery
Description
Unlocks the Builder ability to construct a Fishery.

+1 [ICON_FOOD] Food, +1 [ICON_HOUSING] Housing. +1 [ICON_FOOD] Food from each adjacent sea resource. +1 [ICON_PRODUCTION] Production if built on features. Must be built on a Coast tile not adjacent to another Fishery.
Adacency Bonus
+1 [ICON_FOOD] Food from each adjacent sea resource tile.
ICON_IMPROVEMENT_FISHERY
Traits
+1 [ICON_FOOD] Food
+3 [ICON_GOLD] Gold, requires Medieval Faires
+1 [ICON_FOOD] Food, requires Cartography
+1 [ICON_PRODUCTION] Production, requires Colonialism
+1 [ICON_PRODUCTION] Production, requires Oceanography
+3 [ICON_GOLD] Gold, requires Steam Power
+1 [ICON_FOOD] Food, requires Plastics
+1 [ICON_HOUSING] housing
plunder yields: 50 [ICON_GOLD] Gold
Requirements
Technology
Built By
Language