Unique Improvements
Fishery
Description
Unlocks the Builder ability to construct a Fishery.

+2 [ICON_FOOD] Food, +0.5 [ICON_HOUSING] Housing. +1 [ICON_GOLD] Gold for each adjacent sea resource. +4 [ICON_GOLD] Gold if built on features. +1 [ICON_HOUSING] Housing after researching 'Scientific Theory' Technology. Must be built on a Coast tile not adjacent to another Fishery.
Adacency Bonus
+2 [ICON_GOLD] Gold from each adjacent sea resource tile.
Traits
+2 [ICON_FOOD] Food
+2 [ICON_GOLD] Gold, requires Naval Tradition
+1 [ICON_FOOD] Food, requires Cartography
+1 [ICON_PRODUCTION] Production, requires Colonialism
+2 [ICON_GOLD] Gold, requires Plastics
+0.5 [ICON_HOUSING] housing
plunder yields: 50 [ICON_GOLD] Gold
Requirements
Technology
Built By
Language